tag:blogger.com,1999:blog-4491933635924780786.post7049271748855307887..comments2023-03-12T03:07:50.202-07:00Comments on Spirit of the Blank: Fantasy: Armor, Fate Points, and ConsequencesMike Olsonhttp://www.blogger.com/profile/11547961835994778883noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4491933635924780786.post-46144980624991020962008-08-22T14:31:00.000-07:002008-08-22T14:31:00.000-07:00Oh... by the way... did you apply for that job at ...Oh... by the way... did you apply for that job at Blizzard?Jonathan Breesehttps://www.blogger.com/profile/11425434100358128927noreply@blogger.comtag:blogger.com,1999:blog-4491933635924780786.post-32993104947090241752008-08-22T14:30:00.000-07:002008-08-22T14:30:00.000-07:00I noticed in your previous post that you talked ab...I noticed in your previous post that you talked about armor providing stress boxes and now it is consequences. You could combine the two. So Light armor protects against a minor consequence, while heavy plate armor might ward of a severe consequence. The light armor simply isn't effective enough to deal with the higher level of consequence. <BR/><BR/>Something that might work, is to have the player choose which consequence it blocks, so the player can blow his plate armor on a minor consequence if they want, or simply take it. So once again, the player in plate armor manages to come out with a minor consequence of "Overconfident" because his armor protected him, but later when the dragon nails him, he sacrifices his plate armor to avoid the the severe consequence that he would have taken in place of "Aware of his mortality".Jonathan Breesehttps://www.blogger.com/profile/11425434100358128927noreply@blogger.com