Tuesday, February 10, 2015

[OrcCon 2015] Fate With a Side of Fate


Hey, OrcCon's this weekend! And, as usual, there's a whole whack of Fate games happening. Pre-reg for these events has already closed, but the majority still have open seats for sign-up on the day.

Friday the 13th
"The Rule of Magic" (Fate Core, GM: JiB)
Crown Jewel of the Free City of Aescerlon, the Schola di Magii rises glittering above the streets of the mighty city, and from there are all real decisions made in Aescerlon. Will you survive the plots and intrigue of the most powerful magical conclave in the world? Schola di Magii is a high fantasy game where magic is the force that gives both power and position but at what cost.
I don't know anything about this other than what's in the description, but it's JiB, so it'll be fun and you should get in on that. Is this an established setting, or is it something he made up? I don't know either! Find out!

"Star Wars: The Dark Times" (Fate Core, GM: Morgan Ellis)
It is a dark time in the Galaxy. The Republic has fallen and the evil Galactic Empire has risen. The Jedi have been outlawed and all knowledge of them has faded into legend. But now rebellion against the Empire has begun and civil war threatens to consume the galaxy.
Morgan and I were both bitten by the Star Wars bug this OrcCon, thanks to Rebels. As I've related many times, our first experience with Fate was Colin's Star Wars hack of Spirit of the Century, back before I knew either of them, so this is a very natural turn of events. I'm not sure what time I can get there on Friday, but hopefully I can make it to this game. If not, you must play in it for me.

Saturday the 14th
"Scum and Villainy" (Fate Accelerated, GM: Seth Halbeisen)
A smoky bar, strange music, and rare exotic drugs. This is where you live, when you're not on a ship. Maybe it's your ship, maybe it's someone else's, but it's a ship, and that means freedom to do what you want, where you want, and blast things if you want to. Until the Empire steps in, they piss on everybody's parade. Maybe this is the big score, the one that gets you out of debt for good.
More Star Wars Fate! Seth's a Fate mainstay at Strategicon, so between his expertise with the system and a can't-miss premise -- you are Han Solo! -- this is obviously worth playing. Do so!

"Thieves' World" (Fate Core, GM: JiB)
Thieves’ World is a gritty street level fantasy game set in Sanctuary, the location of the Thieves’ World Series of books. Sanctuary is always dangerous, but something dark is moving in the shadows and narrow alleys, something that has even the most hardened of Sanctuary’s denizens afraid. Many people have left or are making plans to leave and those that remain talk of the end of the world.
Hey, JiB's back with another Fate thing! If you're not familiar with it, Thieves' World is a very cool setting created by a Robert Lynn Asprin bunch of hippy D&D-playing authors in the '70s who essentially wanted a shared home for their communally shared fantasy characters. Chaosium produced a multi-system boxed set for it back in 1981, but, tragically, Fate was not included because it didn't exist at the time. Thankfully, JiB is here rectifying that error.

"Hana Academy" (2:00 pm, Fate Core, GM: Jesse Butler)
Welcome to Hana Academy! This is a game about relationships and finding yourself in a magical high school setting. You will be playing one of the Gifted, someone apart from the bulk of the student body who will be able to engage with the supernatural elements of the setting. Each of the gifted can be easily identified by their unique symbol, or garland. Midterms approach, will you be ready?
I don't know this setting or where it might be from (other than the Elemental Plane of Anime), and I'm not sure I know this particular Jesse, but y'know, that sounds like a thing! Go check it out.

"Funkadelic Dance Off" (2:00 pm, Fate Accelerated, GM: Seth Halbeisen)
It's a meme catastrophe! A wish -mash of 70's bling, 80's indigence, and 90's criminal grit. Everything goes down at the Roxy, where anything that's hip happens, including Sex, Drugs, and Extreme Violence! Pick a meme, and save the day, all while swinging a nunchuck and sipping a Mojito... Lots of bad guys, Ninjas, and you, being awesome. Period.
I have no idea what's going on here, but it really sounds like Seth does. Memes! '80s-style poverty, which I'm sure isn't what he intended to say there! Ninjas! "Pick a Meme" sounds like he might be repurposing (or maybe just renaming) approaches in an interesting way. On an unrelated note, it's the second game from him to mention drugs in the description. Is he trying to tell us something? Something about drugs?

"Star Wars: The Dark Times" (8:00 pm, Fate Core, GM: Morgan Ellis)

"The Kaiju vs. Mecha Power Hour" (8:00 pm, Mecha vs. Kaiju, GM: Ira Traborn)
For you, it's just another day of killing evil kaiju (or other people, whatever). But then something different happened. A pair of twin fairy priestesses calling themselves the Cosmos summon you and other kaiju fighters to their dimension to battle a great evil that they need help with fighting. Can you and your allies face this great evil to save a world not you own, but similar?
...so if you didn't get in on the Mecha vs. Kaiju Kickstarter that wrapped up about a year ago and want to see what it's about, this is the game for you. I don't know this Ira Traborn guy, but he's running a few cool-sounding games (like this one) at OrcCon this year, so good on him.

Sunday the 15th
"Carnivale du Malheur" (9:00 am, Fate Core, GM: JiB)
Carnivale is a gothic horror fantasy game set in Ravenloft, the Domain of Dread. As members of the Carnivale you travel the highways and byways of the lands of Barovia. People call you gypsies & worse but you call yourselves Vistani and you have seen things that the townsfolk fear to utter even in the safety of their homes. But, will even the mighty Vistani survive the storm brewing in the mists?
Hey JiB! Why do you insist on doing this to yourself? Just run the same game three or four times! This is too much work. He must be doing it for a good reason, though, and that reason is probably "Fate Ravenloft." Play in it! You won't have a malheur. That's the Mike Olson Guarantee*!
*Not to be construed as a guarantee.

"Operation Crossover" (9:00 am, Atomic Robo: The Roleplaying Game, GM: Me!)
Since 1947, the brave soldier-scientists of Majestic 12 -- that's you -- have toiled in the shadows, waging a secret war against threats the average civilian doesn't want to believe exist. Whether securing rogue Tesla-tech, apprehending dangerous terrorists, or exploring other dimensions, you keep America safe from things that go "ZKZZRAK!" in the night. Today's mission: saving the world. Again.
Yes! One of these games is actually run by me! (For the record, I'm running two other games in two other systems this weekend.) This is a playtest of sorts of the Majestic 12 supplement Brian Clevinger and I have been working on. Would you like to see the PCs for it? Well, here they are anyway.

"Hana Academy" (2:00 pm, Fate Core, GM: Jesse Butler)

"The Kaiju vs. Mecha Power Hour" (8:00 pm, Mecha vs. Kaiju, GM: Ira Traborn)

And that's it! Twelve Fate games. Not bad. Come out and play-yee-yay.

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