Tuesday, December 4, 2012

[Fate Core] Surprise!


The Fate Core Kickstarter campaign has kicked off a little earlier than anticipated, thanks to editor Jeremy Keller and all-around provocateur Fred Hicks.

You've probably already checked it out. If you haven't yet, it's, uh, doing pretty well. Funded in under 15 minutes, hit the first two stretch goals shortly thereafter.

And in case you weren't already aware of this particular tidbit: If you back at any level -- including the $1 Access level -- you get immediate access to the draft copy of Fate Core.

Not bad, right?

This is all kind of novel for me. It's the first project I've worked on that's gotten the Kickstarter treatment. I had nothing to do with setting up the Kickstarter itself, nor am I currently on the hook to produce any new material as part of a stretch goal. So really, in a sense, I kinda don't really have much of a stake in this beyond wanting people to like and play a game I've worked on. (As I've said before, I've been extremely lucky so far in my RPG freelancing career to have worked on pretty much only fairly high-profile, well-received projects.)

But I'm going to be watching this Kickstarter with as much attention and enthusiasm as, I dunno, this, or this -- because it's always fun to see a highly anticipated campaign for a cool project go from "funded" to "ridiculous runaway success." Join me, won't you?

Join me.
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