Sunday, May 16, 2010

It's That Gamex Time of Year

Gamex is just around the corner, and for the first time since "Spirit of the 31st Century" at OrcCon 2008 -- I think -- I'm not running a FATE game. Shock! Horror!

I am, however, running ICONS, which creator Steve Kenson (a name with which you may be familiar) has described as "FATE-inspired." I.e., it has something like aspects. Apart from aspects (and consequences), I'm not sure there's a whole lot that's intrinsic to FATE that's especially unique. Take away the aspects and it could be, I dunno, Unisystem. Not that there's anything wrong with that.

However, ICONS uses aspects in pretty specific ways. Characters have Qualities (beneficial aspects) and Challenges ("negative" aspects). That's it. By default, there are no scene aspects, campaign aspects, object/item aspects, etc. Again, not that there's anything wrong with that. They seem to work like FATE's aspects: Spend a point of Determination on a Quality to get a bonus, and earn Determination when your Challenges make trouble for you. Oh -- and instead of Fate Points, we have Determination.

Really, in a way, this may be close to the "stripped-down" FATE for which people sometimes clamor. Personally, I don't really understand that clamor at all. I feel that FATE's pretty stripped-down as it is, but I've also been neck-deep in it for a few years, so fair enough.

I'm also running Leftovers on Friday the 28th, so if you're around come check it out. Did I mention that I've started getting art from the artists? Very cool! And if you have nothing to do Sunday morning... may I suggest DragonStrike, a ridiculous TSR boardgame from 1991? Well, the VHS tape is ridiculous, but the game itself is pretty fun. It's been compared to Hero Quest and Descent. I dusted it off for Hyphen-Con and we had a great time with it, so I figured I'd give it a shot with total strangers at Gamex.

Anyway, back to FATE games. Longtime platonic FATE companion Morgan Ellis is running a boatload of Dresden Files games at Gamex, Friday night through Monday morning. It's all (or at least partially) in preparation for Origins and GenCon, where he'll be running a similarly boat-filling slate of DFRPG. I only get to play in one of them (and not even that's a sure a thing), but my schedule's pretty packed as it is.
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